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2026-05-13 21:43:25 -06:00
HarvestHolllow.Tests.MSTest Updated level data systems to follow a hierarchical design pattern for data validation. 2026-04-30 07:00:36 -06:00
HarvestHollow Updated level data systems to follow a hierarchical design pattern for data validation. 2026-04-30 07:00:36 -06:00
HarvestHollow.Common Clamped Weight property in MatchOutcome to between 0.1 and 1.0 (inclusive). 2026-05-13 09:37:26 -06:00
HarvestHollow.Common.Tests Added unit tests for all common data managers. 2026-05-12 10:08:01 -06:00
HarvestHollow.DevelopmentResources Updated conventions documentation. 2026-05-13 21:43:25 -06:00
HarvestHollow.WPFLevelEditor Made RuleSystemManager a sealed class, no need to implement editor and game specific concrete classes. 2026-05-03 07:13:50 -06:00
.editorconfig Added .editorconfig file to enforc some C# naming conventions. 2026-05-03 07:15:00 -06:00
.gitignore Moved all existing asset files to the HarvestHollow.Common project to be shared with HarvestHollow.WPFLevelEditor and updated .gitignore to exclude all asset related and MonoGame Content Builder files. 2026-03-08 21:54:56 -06:00
HarvestHollow.slnx Updated to use C# language version 11. 2026-04-30 06:59:25 -06:00
LICENSE Initial commit 2026-01-10 07:09:14 +00:00
README.md Started work on a MonoGame based WPF level editor. 2026-03-06 15:07:15 -07:00

Harvest Hollow